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Archive for the ‘warehouse’ tag

What to build in your cities

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Every city you build obviously needs to have a town hall, that’s the first building you start with. The next building I build in a new city is a warehouse, to be able to fill it up with resources. Then it is usually a tavern, as it’s pretty cheap, quick to build and will get population growing fast even with high corruption. I get the tavern to level 3 or 4 before I start with the governor’s residence. How high I get the governor’s residence before I go on with other buildings depends on how many colonies I have. I usually build trading port, city wall and a level 1 hideout after level 1 governor’s residence, then I go on to upgrade governor’s residence so that I have less than 50% corruption or better. Read the rest of this entry »

Intelligence and hideouts

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It’s really important to have high levels hideouts in your cities to prevent enemies from getting intelligence on you too easily. Early on the server having a hideout 3-5 levels lower than the town hall of the village should be ok, but later on the server you should strive to have the hideout level higher than the town hall level. Each time you want to upgrade your town hall, upgrade your hideout first. One of your hideouts should also be close to max level, to be able to get intelligence from other players more easily. The higher your hideout is the easier it is to spy on others.

Risk on a spying mission can never be lower than 5% and never higher than 95%. The formula is:

Risk % = MBR + CR + SOD * 5 + THL *2 – TTL * 2 – AHL * 2

MBR: Mission base risk.
CR: Current risk.
SOD: Spies on defense.
THL: Target hideout level.
TTL: Target town hall level.
AHL: Agressor hideout level.

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Written by admin

December 1st, 2009 at 11:40 am

Wine and plunder strategy

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This strategy is for the players who prefer to go around with huge armies and plunder their neighbors instead of doing it the boring way and produce resources yourself. This is how I play the game usually, and it’s the best way to grow quickly and dominate your area. This works best when you’re on a fairly new server, else you’ll just have some player way larger than you come and crush your army sooner or later.

Anyways, your setup is basically a capital with a huge city wall, trading post, trading port and warehouse. This city doesn’t have to be a wine city, all your other cities however should be built on islands with wine, close together is better for quick resource moving and defense. In your capital you can produce whatever you want, you’ll always have your army here when you go offline, and this will be where you store all the resources when you go offline too. Read the rest of this entry »

Written by admin

October 16th, 2009 at 6:49 am