Archive for the ‘growth’ tag
What to build in your cities
Every city you build obviously needs to have a town hall, that’s the first building you start with. The next building I build in a new city is a warehouse, to be able to fill it up with resources. Then it is usually a tavern, as it’s pretty cheap, quick to build and will get population growing fast even with high corruption. I get the tavern to level 3 or 4 before I start with the governor’s residence. How high I get the governor’s residence before I go on with other buildings depends on how many colonies I have. I usually build trading port, city wall and a level 1 hideout after level 1 governor’s residence, then I go on to upgrade governor’s residence so that I have less than 50% corruption or better. Read the rest of this entry »
Why wine is the most important resource
Wine is by far the most important resource in Ikariam, and in my opinion it’s not even close. The first reason is that once your town halls starts getting larger you need to spend wine every single hour to keep your population growing, or just to make it stable even. If your citizens don’t get enough wine they’ll get angry and start leaving your village, and you definitely don’t want that too happen. What good is a large town hall when it’s only half full. Read the rest of this entry »