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	<title>IkariamGuides.com &#187; governor&#8217;s residence</title>
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	<link>http://www.ikariamguides.com</link>
	<description>Guides, articles and tips for browser game Ikariam</description>
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		<title>What to build in your cities</title>
		<link>http://www.ikariamguides.com/what-to-build-in-your-cities/</link>
		<comments>http://www.ikariamguides.com/what-to-build-in-your-cities/#comments</comments>
		<pubDate>Wed, 02 Dec 2009 12:11:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Growth]]></category>
		<category><![CDATA[architect's office]]></category>
		<category><![CDATA[building]]></category>
		<category><![CDATA[buildings]]></category>
		<category><![CDATA[carpenter]]></category>
		<category><![CDATA[cities]]></category>
		<category><![CDATA[city]]></category>
		<category><![CDATA[city wall]]></category>
		<category><![CDATA[construction]]></category>
		<category><![CDATA[forester's house]]></category>
		<category><![CDATA[glassblower]]></category>
		<category><![CDATA[governor's residence]]></category>
		<category><![CDATA[growing]]></category>
		<category><![CDATA[growth]]></category>
		<category><![CDATA[hideout]]></category>
		<category><![CDATA[optician]]></category>
		<category><![CDATA[palace]]></category>
		<category><![CDATA[stonemason]]></category>
		<category><![CDATA[trading port]]></category>
		<category><![CDATA[villages]]></category>
		<category><![CDATA[warehouse]]></category>
		<category><![CDATA[wine]]></category>
		<category><![CDATA[wine press]]></category>
		<category><![CDATA[winery]]></category>

		<guid isPermaLink="false">http://www.ikariamguides.com/?p=89</guid>
		<description><![CDATA[Every city you build obviously needs to have a town hall, that&#8217;s the first building you start with. The next building I build in a new city is a warehouse, to be able to fill it up with resources. Then it is usually a tavern, as it&#8217;s pretty cheap, quick to build and will get [...]]]></description>
			<content:encoded><![CDATA[<p>Every city you build obviously needs to have a town hall, that&#8217;s the first building you start with. The next building I build in a new city is a warehouse, to be able to fill it up with resources. Then it is usually a tavern, as it&#8217;s pretty cheap, quick to build and will get population growing fast even with high corruption. I get the tavern to level 3 or 4 before I start with the governor&#8217;s residence. How high I get the governor&#8217;s residence before I go on with other buildings depends on how many colonies I have. I usually build trading port, city wall and a level 1 hideout after level 1 governor&#8217;s residence, then I go on to upgrade governor&#8217;s residence so that I have less than 50% corruption or better.<span id="more-89"></span></p>
<p>Now I go on with the carpenter, forester&#8217;s house and academy. I want to get about 10 levels on the carpenter and 4-5 levels of the other buildings before I go on reducing corruption more. I also always increase town hall as population is getting close to max. If you&#8217;re in a dangerous area, increase the hideout and wall level also at this point. I now alternate between reducing corruption and increasing the other buildings levels. When corruption is only 20% or less I fill up the rest of the city with useful buildings.</p>
<p>For your whole empire you only need one workshop. You want this to be in a city on a crystal island and you also want to build an optician in this city. You will use this city for both unit upgrades and buying research. I like to have 2 barracks and 2 trading posts in my whole empire, maybe 3 if you&#8217;re really spread out and have many villages. The rest of your villages should have these buildings in order of importance:</p>
<ul>
<li>Town hall.</li>
<li>Palace/residence.</li>
<li>City wall.</li>
<li>Tavern.</li>
<li>Hideout.</li>
<li>Academy.</li>
<li>Trading port.</li>
<li>Carpenter.</li>
<li>Forrester&#8217;s house.</li>
<li>Wine press.</li>
<li>Museum.</li>
<li>Alchemist&#8217;s tower/glassblower/stonemason/winery.</li>
<li>Shipyard.</li>
<li>Architect&#8217;s office.</li>
<li>Extra warehouse.</li>
</ul>
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		<slash:comments>30</slash:comments>
		</item>
		<item>
		<title>Colonization</title>
		<link>http://www.ikariamguides.com/colonization/</link>
		<comments>http://www.ikariamguides.com/colonization/#comments</comments>
		<pubDate>Fri, 16 Oct 2009 05:37:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Starting guides]]></category>
		<category><![CDATA[colonization]]></category>
		<category><![CDATA[corruption]]></category>
		<category><![CDATA[evony]]></category>
		<category><![CDATA[governor's residence]]></category>
		<category><![CDATA[islands]]></category>
		<category><![CDATA[peacefull]]></category>
		<category><![CDATA[ships]]></category>
		<category><![CDATA[wine]]></category>

		<guid isPermaLink="false">http://ikariamguides.com/?p=9</guid>
		<description><![CDATA[In Ikariam you can quickly build your second village. All you need is to research expansion in the seafaring technology tree as well as upgrading your palace. It&#8217;s a good idea to build your second village fairly quickly in my opinion, as it will give you an income boost cause of the extra population as [...]]]></description>
			<content:encoded><![CDATA[<p>In Ikariam you can quickly build your second village. All you need is to research expansion in the seafaring technology tree as well as upgrading your palace. It&#8217;s a good idea to build your second village fairly quickly in my opinion, as it will give you an income boost cause of the extra population as well access to another resource. You should really build it on a different island with a resource that you need, unless you&#8217;re using my <a href="/wine-and-plunder-strategy/" target="_blank">wine and plunder strategy.</a><span id="more-9"></span></p>
<p>If you&#8217;re a peaceful player look at which resource you need the most and build it on that type of island if there is one close, for a peaceful player that trades a lot it can be a good idea to spread your villages out a bit to cover larger areas with your trade offices, but there are also minuses in doing this like lots of time spent on moving troops and resources around. For aggressive players I think settling the closest wine island is definitely the way to go.</p>
<p>To found the actual city you need 40 idle citizens, 9000 gold and 1250 wood. I suggest sending max resources with extra ships too, so you can start building up your new city right away, that is 1500 of each type. Before you get a governor&#8217;s residence built there will be corruption, so I suggest using all your citizens there for taxes until you get the governor&#8217;s residence built up.</p>
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