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	<title>IkariamGuides.com &#187; General</title>
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		<title>Wonders and the new miracles</title>
		<link>http://www.ikariamguides.com/wonders-and-the-new-miracles/</link>
		<comments>http://www.ikariamguides.com/wonders-and-the-new-miracles/#comments</comments>
		<pubDate>Sun, 18 Oct 2009 07:23:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[3.2]]></category>
		<category><![CDATA[colossus]]></category>
		<category><![CDATA[demeter]]></category>
		<category><![CDATA[hermes]]></category>
		<category><![CDATA[miracles]]></category>
		<category><![CDATA[war]]></category>
		<category><![CDATA[wonders]]></category>

		<guid isPermaLink="false">http://ikariamguides.com/?p=39</guid>
		<description><![CDATA[Just thought I&#8217;d take a quick look at the miracles that were implemented with version 3.2 of Ikariam. There have been many complaints in the various forums about them, people saying most of them are pretty useless. The fact that you need a building space for a temple makes quite a few players that already [...]]]></description>
			<content:encoded><![CDATA[<p>Just thought I&#8217;d take a quick look at the miracles that were implemented with version 3.2 of Ikariam. There have been many complaints in the various forums about them, people saying most of them are pretty useless. The fact that you need a building space for a temple makes quite a few players that already have all of their villages full of high level buildings kind of upset. Also many players set up their cities according to how the old wonders worked, and now want to be allowed to move them.<span id="more-39"></span></p>
<p>Anyways, when it comes to the actual miracles I only find the one the colossus gives worth the costs. The colossus miracle sends back between 10% and 100% of enemy troops attacking your cities, depending on the level of the miracle. This is definitely useful in times of war, and I wonder how much this will effect combat strategy from now on.</p>
<p>Demeter&#8217;s gardens would be the wonder giving the second best miracle in my opinion. Once activated it increases population growth with as much as 400% for 4 hours. This can be really useful if you need to train a lot of troops at the same time to get the population back quickly and thus your income. Anyways, here is a list of the miracles and their effects.</p>
<p><strong>Hephaistos` Forge</strong></p>
<p>Hephaestus, God of blacksmiths, can bless the work of his blacksmiths. Their armour becomes really strong and their swords becomes incredibly sharp for a few hours, so that it is almost as if they have been personally forged by a God.</p>
<p>Level<span style="white-space: pre;"> </span>Effect<span style="white-space: pre;"> </span> Duration<span style="white-space: pre;"> </span>Cooldown</p>
<p>1<span style="white-space: pre;"> </span>All combat units receive +1 armour and +5% damage on their close combat weapons.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</p>
<p>2<span style="white-space: pre;"> </span>All combat units receive +1 armour and +10% damage on their close combat weapons.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</p>
<p>3<span style="white-space: pre;"> </span>All combat units receive +1 armour and +15% damage on their close combat weapons.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</p>
<p>4<span style="white-space: pre;"> </span>All combat units receive +1 armour and +20% damage on their close combat weapons.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</p>
<p>5<span style="white-space: pre;"> </span>All combat units receive +1 armour and +30% damage on their close combat weapons.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</p>
<p><strong>Hades` Holy Grove</strong></p>
<p>The mighty Hades, ruler of the underworld, can send out terrible Gorgons, who can turn advancing enemies into stone with their stares. However, this does have the pleasant side effect that we always have enough stone at the end of a battle to rebuild our town wall.</p>
<p>Level<span style="white-space: pre;"> </span>Effect<span style="white-space: pre;"> </span> Duration<span style="white-space: pre;"> </span>Cooldown</p>
<p>1<span style="white-space: pre;"> </span>5% of the resource costs for all units that die during fights in their own cities are credited back as marble units.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</p>
<p>2<span style="white-space: pre;"> </span>10% of the resource costs for all units that die during fights in their own cities are credited back as marble units.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</p>
<p>3<span style="white-space: pre;"> </span>20% of the resource costs for all units that die during fights in their own cities are credited back as marble units.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</p>
<p>4<span style="white-space: pre;"> </span>30% of the resource costs for all units that die during fights in their own cities are credited back as marble units.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</p>
<p>5<span style="white-space: pre;"> </span>40% of the resource costs for all units that die during fights in their own cities are credited back as marble units.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</p>
<p><strong>Demeter`s gardens</strong></p>
<p>Demeter, Goddess of earth and crop can bless your people with a fertile ground and a fantastic harvest. Your population will also increase a lot faster &#8211; but only if there is enough housing space and the satisfaction rate is high enough.</p>
<p>Level<span style="white-space: pre;"> </span>Effect<span style="white-space: pre;"> </span> Duration<span style="white-space: pre;"> </span>Cooldown</p>
<p>1<span style="white-space: pre;"> </span>The growth of the population in your cities increases by 50%.<span style="white-space: pre;"> </span>4h<span style="white-space: pre;"> </span>2D 20h</p>
<p>2<span style="white-space: pre;"> </span>The growth of the population in your cities increases by 100%.<span style="white-space: pre;"> </span>4h<span style="white-space: pre;"> </span>2D 20h</p>
<p>3<span style="white-space: pre;"> </span>The growth of the population in your cities increases by 200%.<span style="white-space: pre;"> </span>4h<span style="white-space: pre;"> </span>2D 20h</p>
<p>4<span style="white-space: pre;"> </span>The growth of the population in your cities increases by 300%.<span style="white-space: pre;"> </span>4h<span style="white-space: pre;"> </span>2D 20h</p>
<p>5<span style="white-space: pre;"> </span>The growth of the population in your cities increases by 400%.<span style="white-space: pre;"> </span>4h<span style="white-space: pre;"> </span>2D 20h</p>
<p><strong>Temple of Athene</strong></p>
<p>Athena, the tireless, the invincible, the protector. As protection goddess of your cities and of the craftsmen, she can reinforce your warehouses` walls to hide more resources from pillaging enemies.</p>
<p>Level<span style="white-space: pre;"> </span>Effect<span style="white-space: pre;"> </span> Duration<span style="white-space: pre;"> </span>Cooldown</p>
<p>1<span style="white-space: pre;"> </span>+100% secure resources in all warehouses<span style="white-space: pre;"> </span>4h<span style="white-space: pre;"> </span>20h</p>
<p>2<span style="white-space: pre;"> </span>+200% secure resources in all warehouses<span style="white-space: pre;"> </span>4h<span style="white-space: pre;"> </span>20h</p>
<p>3<span style="white-space: pre;"> </span>+400% secure resources in all warehouses<span style="white-space: pre;"> </span>4h<span style="white-space: pre;"> </span>20h</p>
<p>4<span style="white-space: pre;"> </span>+600% secure resources in all warehouses<span style="white-space: pre;"> </span>4h<span style="white-space: pre;"> </span>20h</p>
<p>5<span style="white-space: pre;"> </span>+1000% secure resources in all warehouses<span style="white-space: pre;"> </span>4h<span style="white-space: pre;"> </span>20h</p>
<p><strong>Temple of Hermes</strong></p>
<p>Hermes, God of travelling salesmen and of transport, cannot stand the sight of stationary ships and unused goods. He fulfils your salesmen`s wishes to get to places faster by giving dockworkers superhuman powers. This means that every ship only has to spend a fraction of the normal time loading its cargo at the harbour.</p>
<p>Level<span style="white-space: pre;"> </span>Effect<span style="white-space: pre;"> </span> Duration<span style="white-space: pre;"> </span>Cooldown</p>
<p>1<span style="white-space: pre;"> </span>The time for loading your transporters is reduced by 20%.<span style="white-space: pre;"> </span>30m<span style="white-space: pre;"> </span>20h</p>
<p>2<span style="white-space: pre;"> </span>The time for loading your transporters is reduced by 40%.<span style="white-space: pre;"> </span>30m<span style="white-space: pre;"> </span>20h</p>
<p>3<span style="white-space: pre;"> </span>The time for loading your transporters is reduced by 60%.<span style="white-space: pre;"> </span>30m<span style="white-space: pre;"> </span>20h</p>
<p>4<span style="white-space: pre;"> </span>The time for loading your transporters is reduced by 80%.<span style="white-space: pre;"> </span>30m<span style="white-space: pre;"> </span>20h</p>
<p>5<span style="white-space: pre;"> </span>The time for loading your transporters is reduced by 100%.<span style="white-space: pre;"> </span>30m<span style="white-space: pre;"> </span>20h</p>
<p><strong>Ares` stronghold</strong></p>
<p>Ares, the detested God of savage warfare, blood-lust and of massacre, fills the hearts of all warriors in the vicinity of your cities with pure hate. These warriors will then charge into bloody combat without a second thought to their own healths, until no man is left standing.</p>
<p>Level<span style="white-space: pre;"> </span>Effect<span style="white-space: pre;"> </span> Duration<span style="white-space: pre;"> </span>Cooldown</p>
<p>1<span style="white-space: pre;"> </span>+50 morale per round for all armies stationed at your cities &#8211; even for enemy troops!<span style="white-space: pre;"> </span>1h<span style="white-space: pre;"> </span>20h</p>
<p>2<span style="white-space: pre;"> </span>+100 morale per round for all armies stationed at your cities &#8211; even for enemy troops!<span style="white-space: pre;"> </span>1h<span style="white-space: pre;"> </span>20h</p>
<p>3<span style="white-space: pre;"> </span>+200 morale per round for all armies stationed at your cities &#8211; even for enemy troops!<span style="white-space: pre;"> </span>1h<span style="white-space: pre;"> </span>20h</p>
<p>4<span style="white-space: pre;"> </span>+300 morale per round for all armies stationed at your cities &#8211; even for enemy troops!<span style="white-space: pre;"> </span>1h<span style="white-space: pre;"> </span>20h</p>
<p>5<span style="white-space: pre;"> </span>+1000 morale per round for all armies stationed at your cities &#8211; even for enemy troops!<span style="white-space: pre;"> </span>1h<span style="white-space: pre;"> </span>20h</p>
<p><strong>Temple of Poseidon</strong></p>
<p>Poseidon, God of the seas, has sent many a disrespectful sailor on ludicrous odysseys. But those who render homage to him, can expect that their ship will sail over calm waters and will be lead through perfect winds and onto their destination harbour.</p>
<p>Level<span style="white-space: pre;"> </span>Effect<span style="white-space: pre;"> </span> Duration<span style="white-space: pre;"> </span>Cooldown</p>
<p>1<span style="white-space: pre;"> </span>Travel time shortened by 5% for all ships.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</p>
<p>2<span style="white-space: pre;"> </span>Travel time shortened by 10% for all ships.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</p>
<p>3<span style="white-space: pre;"> </span>Travel time shortened by 20% for all ships.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</p>
<p>4<span style="white-space: pre;"> </span>Travel time shortened by 30% for all ships.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</p>
<p>5<span style="white-space: pre;"> </span>Travel time shortened by 40% for all ships.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</p>
<p><strong>Colossus</strong></p>
<p>The Colossus is a statue of the sun god Helios. He can let the sun shine out Colossus` torch. The glaring, blazing light, which can be seen throughout Greece, symbolises a threat from the mighty God and ensures chaotic escape and confusion amongst your opponents.</p>
<p>Level<span style="white-space: pre;"> </span>Effect<span style="white-space: pre;"> </span> Cooldown</p>
<p>1<span style="white-space: pre;"> </span>10% of all enemy troops and ships at your cities are driven away.<span style="white-space: pre;"> </span> 20h</p>
<p>2<span style="white-space: pre;"> </span>20% of all enemy troops and ships at your cities are driven away.<span style="white-space: pre;"> </span> 20h</p>
<p>3<span style="white-space: pre;"> </span>30% of all enemy troops and ships at your cities are driven away.<span style="white-space: pre;"> </span> 20h</p>
<p>4<span style="white-space: pre;"> </span>60% of all enemy troops and ships at your cities are driven away.<span style="white-space: pre;"> </span> 20h</p>
<p>5<span style="white-space: pre;"> </span>100% of all enemy troops and ships at your cities are driven away.<span style="white-space: pre;"> </span> 20h</p>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Hephaistos` Forge</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Description</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Hephaestus, God of blacksmiths, can bless the work of his blacksmiths. Their armour becomes really strong and their swords becomes incredibly sharp for a few hours, so that it is almost as if they have been personally forged by a God.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Level<span style="white-space: pre;"> </span>Effect<span style="white-space: pre;"> </span> Duration<span style="white-space: pre;"> </span>Cooldown</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">1<span style="white-space: pre;"> </span>All combat units receive +1 armour and +5% damage on their close combat weapons.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">2<span style="white-space: pre;"> </span>All combat units receive +1 armour and +10% damage on their close combat weapons.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">3<span style="white-space: pre;"> </span>All combat units receive +1 armour and +15% damage on their close combat weapons.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">4<span style="white-space: pre;"> </span>All combat units receive +1 armour and +20% damage on their close combat weapons.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">5<span style="white-space: pre;"> </span>All combat units receive +1 armour and +30% damage on their close combat weapons.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Hades` Holy Grove</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Description</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">The mighty Hades, ruler of the underworld, can send out terrible Gorgons, who can turn advancing enemies into stone with their stares. However, this does have the pleasant side effect that we always have enough stone at the end of a battle to rebuild our town wall.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Level<span style="white-space: pre;"> </span>Effect<span style="white-space: pre;"> </span> Duration<span style="white-space: pre;"> </span>Cooldown</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">1<span style="white-space: pre;"> </span>5% of the resource costs for all units that die during fights in their own cities are credited back as marble units.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">2<span style="white-space: pre;"> </span>10% of the resource costs for all units that die during fights in their own cities are credited back as marble units.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">3<span style="white-space: pre;"> </span>20% of the resource costs for all units that die during fights in their own cities are credited back as marble units.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">4<span style="white-space: pre;"> </span>30% of the resource costs for all units that die during fights in their own cities are credited back as marble units.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">5<span style="white-space: pre;"> </span>40% of the resource costs for all units that die during fights in their own cities are credited back as marble units.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Demeter`s gardens</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Description</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Demeter, Goddess of earth and crop can bless your people with a fertile ground and a fantastic harvest. Your population will also increase a lot faster &#8211; but only if there is enough housing space and the satisfaction rate is high enough.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Level<span style="white-space: pre;"> </span>Effect<span style="white-space: pre;"> </span> Duration<span style="white-space: pre;"> </span>Cooldown</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">1<span style="white-space: pre;"> </span>The growth of the population in your cities increases by 50%.<span style="white-space: pre;"> </span>4h<span style="white-space: pre;"> </span>2D 20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">2<span style="white-space: pre;"> </span>The growth of the population in your cities increases by 100%.<span style="white-space: pre;"> </span>4h<span style="white-space: pre;"> </span>2D 20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">3<span style="white-space: pre;"> </span>The growth of the population in your cities increases by 200%.<span style="white-space: pre;"> </span>4h<span style="white-space: pre;"> </span>2D 20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">4<span style="white-space: pre;"> </span>The growth of the population in your cities increases by 300%.<span style="white-space: pre;"> </span>4h<span style="white-space: pre;"> </span>2D 20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">5<span style="white-space: pre;"> </span>The growth of the population in your cities increases by 400%.<span style="white-space: pre;"> </span>4h<span style="white-space: pre;"> </span>2D 20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Temple of Athene</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Description</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Athena, the tireless, the invincible, the protector. As protection goddess of your cities and of the craftsmen, she can reinforce your warehouses` walls to hide more resources from pillaging enemies.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Level<span style="white-space: pre;"> </span>Effect<span style="white-space: pre;"> </span> Duration<span style="white-space: pre;"> </span>Cooldown</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">1<span style="white-space: pre;"> </span>+100% secure resources in all warehouses<span style="white-space: pre;"> </span>4h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">2<span style="white-space: pre;"> </span>+200% secure resources in all warehouses<span style="white-space: pre;"> </span>4h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">3<span style="white-space: pre;"> </span>+400% secure resources in all warehouses<span style="white-space: pre;"> </span>4h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">4<span style="white-space: pre;"> </span>+600% secure resources in all warehouses<span style="white-space: pre;"> </span>4h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">5<span style="white-space: pre;"> </span>+1000% secure resources in all warehouses<span style="white-space: pre;"> </span>4h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Temple of Hermes</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Description</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Hermes, God of travelling salesmen and of transport, cannot stand the sight of stationary ships and unused goods. He fulfils your salesmen`s wishes to get to places faster by giving dockworkers superhuman powers. This means that every ship only has to spend a fraction of the normal time loading its cargo at the harbour.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Level<span style="white-space: pre;"> </span>Effect<span style="white-space: pre;"> </span> Duration<span style="white-space: pre;"> </span>Cooldown</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">1<span style="white-space: pre;"> </span>The time for loading your transporters is reduced by 20%.<span style="white-space: pre;"> </span>30m<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">2<span style="white-space: pre;"> </span>The time for loading your transporters is reduced by 40%.<span style="white-space: pre;"> </span>30m<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">3<span style="white-space: pre;"> </span>The time for loading your transporters is reduced by 60%.<span style="white-space: pre;"> </span>30m<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">4<span style="white-space: pre;"> </span>The time for loading your transporters is reduced by 80%.<span style="white-space: pre;"> </span>30m<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">5<span style="white-space: pre;"> </span>The time for loading your transporters is reduced by 100%.<span style="white-space: pre;"> </span>30m<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Ares` stronghold</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Description</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Ares, the detested God of savage warfare, blood-lust and of massacre, fills the hearts of all warriors in the vicinity of your cities with pure hate. These warriors will then charge into bloody combat without a second thought to their own healths, until no man is left standing.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Level<span style="white-space: pre;"> </span>Effect<span style="white-space: pre;"> </span> Duration<span style="white-space: pre;"> </span>Cooldown</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">1<span style="white-space: pre;"> </span>+50 morale per round for all armies stationed at your cities &#8211; even for enemy troops!<span style="white-space: pre;"> </span>1h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">2<span style="white-space: pre;"> </span>+100 morale per round for all armies stationed at your cities &#8211; even for enemy troops!<span style="white-space: pre;"> </span>1h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">3<span style="white-space: pre;"> </span>+200 morale per round for all armies stationed at your cities &#8211; even for enemy troops!<span style="white-space: pre;"> </span>1h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">4<span style="white-space: pre;"> </span>+300 morale per round for all armies stationed at your cities &#8211; even for enemy troops!<span style="white-space: pre;"> </span>1h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">5<span style="white-space: pre;"> </span>+1000 morale per round for all armies stationed at your cities &#8211; even for enemy troops!<span style="white-space: pre;"> </span>1h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Temple of Poseidon</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Description</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Poseidon, God of the seas, has sent many a disrespectful sailor on ludicrous odysseys. But those who render homage to him, can expect that their ship will sail over calm waters and will be lead through perfect winds and onto their destination harbour.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Level<span style="white-space: pre;"> </span>Effect<span style="white-space: pre;"> </span> Duration<span style="white-space: pre;"> </span>Cooldown</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">1<span style="white-space: pre;"> </span>Travel time shortened by 5% for all ships.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">2<span style="white-space: pre;"> </span>Travel time shortened by 10% for all ships.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">3<span style="white-space: pre;"> </span>Travel time shortened by 20% for all ships.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">4<span style="white-space: pre;"> </span>Travel time shortened by 30% for all ships.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">5<span style="white-space: pre;"> </span>Travel time shortened by 40% for all ships.<span style="white-space: pre;"> </span>2h<span style="white-space: pre;"> </span>20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Colossus</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Description</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">The Colossus is a statue of the sun god Helios. He can let the sun shine out Colossus` torch. The glaring, blazing light, which can be seen throughout Greece, symbolises a threat from the mighty God and ensures chaotic escape and confusion amongst your opponents.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Level<span style="white-space: pre;"> </span>Effect<span style="white-space: pre;"> </span> Cooldown</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">1<span style="white-space: pre;"> </span>10% of all enemy troops and ships at your cities are driven away.<span style="white-space: pre;"> </span> 20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">2<span style="white-space: pre;"> </span>20% of all enemy troops and ships at your cities are driven away.<span style="white-space: pre;"> </span> 20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">3<span style="white-space: pre;"> </span>30% of all enemy troops and ships at your cities are driven away.<span style="white-space: pre;"> </span> 20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">4<span style="white-space: pre;"> </span>60% of all enemy troops and ships at your cities are driven away.<span style="white-space: pre;"> </span> 20h</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">5<span style="white-space: pre;"> </span>100% of all enemy troops and ships at your cities are driven away.<span style="white-space: pre;"> </span> 20h</div>
]]></content:encoded>
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		<title>What is Ikariam?</title>
		<link>http://www.ikariamguides.com/what-is-ikariam/</link>
		<comments>http://www.ikariamguides.com/what-is-ikariam/#comments</comments>
		<pubDate>Fri, 16 Oct 2009 04:20:17 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[evony]]></category>
		<category><![CDATA[gameforge]]></category>
		<category><![CDATA[Ikariam]]></category>
		<category><![CDATA[islands]]></category>
		<category><![CDATA[travian]]></category>
		<category><![CDATA[tribalwars]]></category>
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		<description><![CDATA[If you&#8217;re here you probably know already, but in case not here is a short description. Ikariam is a massive browser based strategy game produced by Gameforge AG. It&#8217;s similar to games like Travian, TribalWars and Evony. You could also compare it to the classic game civilization if you want to, the biggest reason being [...]]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;re here you probably know already, but in case not here is a short description. Ikariam is a massive browser based strategy game produced by Gameforge AG. It&#8217;s similar to games like Travian, TribalWars and Evony. You could also compare it to the classic game civilization if you want to, the biggest reason being your number of opponents. There are tens of thousands of players on dozens of servers.<span id="more-25"></span></p>
<p>When you create an account in Ikariam you are randomly placed on an island with up to 15 other players. You start out with a little town which you start out expanding and eventually you can build more towns on other islands. You can train an army to attack other players with and you can also research new technologies. There are alliances, lots of buildings, units and ships, quite a fun game actually. I&#8217;ve played all the browser games I mentioned before, and I definitely think this is the best among them.</p>
<p>The game is free to play so there is really no reason not to sign up and check it out, you can either play at your own country&#8217;s server if there is one, or you can play at the international .org server. This is where the speed server is, a server which goes much faster than the standard game and is real fun to play.</p>
]]></content:encoded>
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		<title>Welcome to IkariamGuides.com!</title>
		<link>http://www.ikariamguides.com/welcome-to-ikariamguides-com/</link>
		<comments>http://www.ikariamguides.com/welcome-to-ikariamguides-com/#comments</comments>
		<pubDate>Fri, 16 Oct 2009 03:59:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[addons]]></category>
		<category><![CDATA[articles]]></category>
		<category><![CDATA[guide]]></category>
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		<guid isPermaLink="false">http://ikariamguides.com/?p=3</guid>
		<description><![CDATA[Welcome to IkariamGuides.com, the new strategy website for the massive browser game called Ikariam. On this site you&#8217;ll find lots of tips, strategy guides and other useful articles. I&#8217;ll also write about various tools and addons for Ikariam. I&#8217;ve been playing Ikariam for a while now, mostly on the speed servers, and been pretty successful so I hope you [...]]]></description>
			<content:encoded><![CDATA[<p>Welcome to IkariamGuides.com, the new strategy website for the massive browser game called Ikariam. On this site you&#8217;ll find lots of tips, strategy guides and other useful articles. I&#8217;ll also write about various tools and addons for Ikariam. I&#8217;ve been playing Ikariam for a while now, mostly on the speed servers, and been pretty successful so I hope you will find my posts here useful. Feel free to leave comments and questions, I love to get feedback.</p>
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