IkariamGuides.com

Guides, articles and tips for browser game Ikariam

Archive for the ‘Military’ Category

Do I need a navy?

without comments

I’ve heard several times players claiming that you don’t really need war ships in Ikariam anymore once you get the occupation technology. Then you can occupy other players cities and use these as a base to launch attacks after all. I agree that it’s really usefull to be able to avoid other players fleets now and then, but you can’t depend on this strategy for 100% of your plundering.
For one, on some islands everyone has a tiny navy in their cities and then you are not able to occupy a city there without using war ships. More frequently however, there will be 3-4 small cities on the island you can occupy. Using a small city as a base to attack from is not optimal though, they often have tiny trade ports and few action points. If you have to use a long time to load resources and troops you will give the enemy more time to block your city with his fleet, and then the resources will be lost.
Even if you manage to occupy great cities to plunder from frequently not having a fleet of your own still makes you very vulnerable to harbor blockades in general. It’s really easy for your enemy then to just put a few war ships in front of each of your cities, and stop you from both moving troops and resources around. With no fleet of your own it might take you a long time to get help from allies to lift these blockades, and you may end up loosing lots of both troops and resources over this time. My general advice is to have at least 3 war ships for every city that you have for the first few months of the game, and just keep increasing it as your neighbours do so

I’ve heard several times players claiming that you don’t really need war ships in Ikariam anymore once you get the occupation technology. Then you can occupy other players cities and use these as a base to launch attacks after all. I agree that it’s really usefull to be able to avoid other players fleets now and then, but you can’t depend on this strategy for 100% of your plundering.

For one, on some islands everyone has a tiny navy in their cities and then you are not able to occupy a city there without using war ships. More frequently however, there will be 3-4 small cities on the island you can occupy. Using a small city as a base to attack from is not optimal though, they often have tiny trade ports and few action points. If you have to use a long time to load resources and troops you will give the enemy more time to block your city with his fleet, and then the resources will be lost. Read the rest of this entry »

Written by admin

November 24th, 2009 at 8:09 am

Wine and plunder strategy

with 3 comments

This strategy is for the players who prefer to go around with huge armies and plunder their neighbors instead of doing it the boring way and produce resources yourself. This is how I play the game usually, and it’s the best way to grow quickly and dominate your area. This works best when you’re on a fairly new server, else you’ll just have some player way larger than you come and crush your army sooner or later.

Anyways, your setup is basically a capital with a huge city wall, trading post, trading port and warehouse. This city doesn’t have to be a wine city, all your other cities however should be built on islands with wine, close together is better for quick resource moving and defense. In your capital you can produce whatever you want, you’ll always have your army here when you go offline, and this will be where you store all the resources when you go offline too. Read the rest of this entry »

Written by admin

October 16th, 2009 at 6:49 am